I entered into the experience not really knowing what to expect and was confronted with a puzzle before I could even start the game, though I guess this means I already had? Pony Island has elements from a number of genres but could be loosely defined as a psychological puzzle game. It also has a fair amount of replayability if you want to discover different ways of killing or complete levels in their entirety. The game was a lot of fun and provided something a little different. This provides a quirky contrast to the undeniably violent premise of the game. Observation is key, making note of peoples’ routines and the use of objects will make for much cleaner kills.ĭeath Coming has a very cute, pixel-graphic art style, with music and sound effects to match. Killing selected targets and progressing to the next level is pretty doable, but more planning is required to get multiple kills and truly complete each level. Working out the different ways objects and the surroundings can be used provides a fun puzzle aspect to the game, however, strategy is essential for success. In a manner reminiscent of the Final Destination films of the 2000s, the aim is to utilise the surroundings to create unavoidable accidents, killing those whose time you deem to be up. Each level has a different setting, group of people, and special targets. The player starts the game by dying and goes on to be informed they will now fulfil the role of ‘reaper’, an agent of death. Available on: Steam, Humble, Apple Store,ĭeath Coming is a morbid strategy puzzle game in which the aim is to end the lives of the everyday folk in each scenario.
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